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September 11, 2007
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C4D Hair Tutorial by ReVerthex C4D Hair Tutorial by ReVerthex
Ok This is just a quick tutorial on how to make 3D hair in C4D Release 10.

I do not rate myself good at this in anyway, I'm just passing on what I've learnt by accident to others.

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13min long
29mbs
zipped in .rar format

You will need winrar to unzip it.
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:icondogtreats15:
Dogtreats15 Featured By Owner Jan 25, 2010
How do i preview it?
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:iconreverthex:
ReVerthex Featured By Owner Jan 29, 2010  Professional Digital Artist
There is no preview I'm afraid as deviantart doesn't cater for south african's when it comes to video uploads.
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:iconcreicon:
Creicon Featured By Owner Dec 16, 2009
do you know how to fix hair to polymode? :o
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:iconreverthex:
ReVerthex Featured By Owner Dec 17, 2009  Professional Digital Artist
You mean converting the strands to polys? Then no, sorry.
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:icondieselpower44:
dieselpower44 Featured By Owner Sep 30, 2009
hey, nice tutorial!
I am having a problem though, with collisions.. I've made my own scene with a furry animal and I've tried adding Hair Collisions to the eyeballs but still strands of hair come through. I was told to set Hair Dynamics to Hair instead of Guides but then C4D sort of crashes in Rendering (rather it stalls at "preparing" and stays there forever)
Any ideas what might be wrong? I'd really appreciate any help you can give me!
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:iconreverthex:
ReVerthex Featured By Owner Oct 1, 2009  Professional Digital Artist
Make sure you don't have any hairs on the faces that are hidden behind the eyeballs, then set the friction to 100% on the collider tag on the eyeballs. That should stop it from going through, as for the freezing I don't know why it would do that, my C4D has never frozen.
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:iconbakemeacake:
bakemeacake Featured By Owner Jan 21, 2009
hey, cool vid. a tip: you dont need to 'brush' the hair down to the head. you can let them "relax" by themselves in the dynamics-part of the attributes of the hair-object.
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:iconreverthex:
ReVerthex Featured By Owner Jan 21, 2009  Professional Digital Artist
Thanks man, I'll keep that in mind but because I make a separate scalp it tends to go through the actual head mesh. :)
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:iconbakemeacake:
bakemeacake Featured By Owner Jan 24, 2009
to prevent that, you have to give the head-mesh a hair-collision-tag, so the hair knows, where to collide. just rightclic on the headmesh and then ->hair tags-> collision. :)
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:iconreverthex:
ReVerthex Featured By Owner Jan 25, 2009  Professional Digital Artist
Ah cool, I thought it might have something like that but I didn't know :P
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